(Sounds pointless and backwards but just trust me). For ePSXe, convert the ISO using the CUE file, then from that, extract the ISO back. For PC users, probably using ePSXe, OR burning to disc for PSone, the instruction is essentially the same. You will need to have popsloader enabled too. So for PSP Users (on CFW of course), you must use the popstation program and open the CUE file, NOT THE BIN. HOWEVER, I HAVE SOLVED THE PROBLEM!! The key lies in the CUE file (you know, that tiny 3KB file that you get with a BIN or IMG file). This is a problem for psp modders as well, Rayman for PSX just freezes at ubisoft regardless of which file format is used or converted (ie: rom, iso, cso, bin, ecm, img etc etc). Give that a try & if that still isn't working it could well be your copy of Rayman I believe that Romulation have that particular game, so have a search for it. I tried again, this time after I burned at 1x & there were no problems whatsoever. I recently tried to backup an original, then I burned it to to disc at 10x, then tried to play it.no go. It's the safest and recommended speed 2x if you're feeling lucky) and use good media (not the dodgy stuff that you can buy inexpensively get something good like top shelf TDK or Verbatim). Try using a different burning software if you can't force your burning program to burn the game at 1x (yes, 1x. While it's true that (depending on the media you use) burning software will default the writing speed to the lowest that is safe for the media (in my case, a TDK 80m CD brand had a "safe" writing speed of 10x.), it's pretty useless for properly burning PSX backups. If everything is running properly, it could be because of how you burned the game. In any case, first step would be to test the rom on an emulator to see if it even runs properly. Did you download the game from Romulation? Anywhere else & they can't double-check to see if they are corrupt, like you say.
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